lexonomy_custom_editor/src/message/simple_messages.py

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from browser import window, document
from message.message import Message, msg, delayed_msg
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# click messages stuff
class DataChgClickMessage(Message):
def on_event(self, event):
event.stopPropagation()
class ClickMessage(DataChgClickMessage):
def data_change(self):
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return False
# reset messages stuff
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class Reset(ClickMessage):
def update_model(self, model):
pass
class NoReset(Reset):
def reset(self):
return False
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class NoAction(NoReset):
def no_action(self):
return True
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class KeyboardPress(Message):
def on_event(self, event):
self.add_arg(event.key)
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self.add_arg(event)
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def reset(self):
key = self.get_arg(0, str)
return key == "Escape"
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def data_change(self):
return False
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def _handle_textarea(self):
event = self.get_arg(1)
if event.target["type"] == "textarea":
event.preventDefault();
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def update_model(self, model):
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key = self.get_arg(0, str)
# Enter when modal shown -> press ok button
if model.modal_shown and key == "Enter":
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# handle textarea as per user wishes
self._handle_textarea()
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ok_button = document.getElementById("modal-ok")
if ok_button is not None:
# has to be called in separate thread
window.setTimeout(lambda: ok_button.click(), 10)
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# a "hack" message for reseting modals #
# everytime a modal closes, run 100ms later model.modal = []
# this is done to achieve nice close animation
# after setting model.modal, do view update to actually update the DOM
class _ModalResetDelayed(Message):
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def update_model(self, model):
model.modal_reset()
def data_change(self):
return False
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class ModalNotOkClose(Reset):
def update_model(self, model):
# modal reset should be called a bit later for shoother transition
delayed_msg(_ModalResetDelayed, None, 100)
def data_change(self):
return False
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